A game design expert on what
Starcraft and Angry Birds can teach us about problem-solving,
logic, and thought itself
The group of sixth graders huddled for a quick strategy session
before motioning me over. A faint Super-Mario-like tune wafted
from a laptop sitting atop their table, and a complicated set of
diagrams that appeared to include both mathematical equations and
Egyptian hieroglyphics sat nearby. "What's the goal of your game?"
I asked.
"It's a puzzle—you have to decipher the pictograms to find a way
out." They handed me a pair of headphones and I was on my way,
lost immediately in the spatial intricacies of a 2D game that
seemed to require me to do math while simultaneously avoiding an
angry mob of mummies. The students monitored my progress,
conferring with each other when I got stuck, carefully offering
hints that allowed me to revise my strategy. After 15 minutes of
intense play I sat back and smiled.
[...]
Continua qui:
http://www.theatlantic.com/life/archive/2011/03/computer-games-dont-rot-the-brain-they-help-us-learn/72972/